code-game-jam-drop-plafond-.../scenes/attaques/Balle.tscn

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[gd_scene load_steps=4 format=3 uid="uid://buhlaoq2nalup"]
[ext_resource type="Script" path="res://scripts/Instrument/balle.gd" id="1_4kd3w"]
[ext_resource type="Texture2D" uid="uid://csbrejwjfkspr" path="res://ressources/images/note1.png" id="1_qx664"]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_1x7bj"]
size = Vector2(8, 16)
[node name="Balle" type="Area2D"]
collision_layer = 3
collision_mask = 3
script = ExtResource("1_4kd3w")
[node name="Sprite2D" type="Sprite2D" parent="."]
rotation = 3.14159
texture = ExtResource("1_qx664")
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
shape = SubResource("RectangleShape2D_1x7bj")
[connection signal="body_entered" from="." to="." method="Collision"]