24 lines
661 B
GDScript
24 lines
661 B
GDScript
extends Node2D
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@onready var menu_parametres = $Menu_parametres
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# Called when the node enters the scene tree for the first time.
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func _ready() -> void:
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menu_parametres.exit_parametres.connect(on_exit_parametres)
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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func _process(delta: float) -> void:
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if Input.is_action_just_pressed("PAUSE") :
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on_param_button_pressed()
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func on_param_button_pressed():
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get_tree().paused = true
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menu_parametres.set_process(true)
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menu_parametres.visible = true
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func on_exit_parametres() -> void :
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get_tree().paused = false
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menu_parametres.visible = false
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menu_parametres.set_process(false)
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