Add moving player and borders

This commit is contained in:
Renarde-dev 2025-01-24 11:38:05 +01:00
parent ddbd53292c
commit ffcaeccc2f
Signed by: renarde
GPG key ID: 5B8FE0B3816369DE
7 changed files with 61 additions and 63 deletions

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@ -1,13 +0,0 @@
[gd_scene load_steps=2 format=3 uid="uid://bvunk8qf230h4"]
[ext_resource type="PackedScene" uid="uid://bvtebeu1wy2ak" path="res://Scene/player.tscn" id="1_kveqs"]
[node name="MainScene" type="Node2D"]
position = Vector2(49, 153)
[node name="Area2D" type="Area2D" parent="."]
[node name="Player" parent="." instance=ExtResource("1_kveqs")]
position = Vector2(111, -23)
[connection signal="area_exited" from="Area2D" to="Player" method="_on_area_2d_area_exited"]

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@ -1,20 +0,0 @@
[gd_scene load_steps=3 format=3 uid="uid://bvunk8qf230h4"]
[ext_resource type="PackedScene" uid="uid://bvtebeu1wy2ak" path="res://Scene/player.tscn" id="1_kveqs"]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_gom25"]
size = Vector2(1156, 647)
[node name="MainScene" type="Node2D"]
position = Vector2(49, 153)
[node name="Area2D" type="Area2D" parent="."]
[node name="CollisionShape2D" type="CollisionShape2D" parent="Area2D"]
position = Vector2(527, 168.5)
shape = SubResource("RectangleShape2D_gom25")
[node name="Player" parent="." instance=ExtResource("1_kveqs")]
position = Vector2(111, -23)
[connection signal="body_exited" from="Area2D" to="Player" method="_on_area_2d_body_exited"]

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@ -1,17 +0,0 @@
[gd_scene load_steps=4 format=3 uid="uid://bvtebeu1wy2ak"]
[ext_resource type="Script" path="res://Scene/player.gd" id="1_4giad"]
[ext_resource type="Texture2D" uid="uid://b4viqupj5q0je" path="res://ressources/images/icon.svg" id="1_p44a3"]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_mgmcf"]
size = Vector2(119, 116)
[node name="Player" type="CharacterBody2D"]
script = ExtResource("1_4giad")
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
position = Vector2(-0.5, 1)
shape = SubResource("RectangleShape2D_mgmcf")
[node name="Sprite2D" type="Sprite2D" parent="."]
texture = ExtResource("1_p44a3")

View file

@ -11,10 +11,16 @@ config_version=5
[application]
config/name="code-game-jam-drop-plafond-2025"
run/main_scene="res://Scene/MainScene.tscn"
run/main_scene="res://scenes/Room.tscn"
config/features=PackedStringArray("4.3", "GL Compatibility")
config/icon="res://ressources/images/icon.svg"
[display]
window/size/viewport_width=1280
window/size/viewport_height=720
window/stretch/mode="canvas_items"
[dotnet]
project/assembly_name="code-game-jam-drop-plafond-2025"
@ -23,22 +29,22 @@ project/assembly_name="code-game-jam-drop-plafond-2025"
BOUGER_HAUT={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":90,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":87,"key_label":0,"unicode":122,"location":0,"echo":false,"script":null)
]
}
BOUGER_BAS={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":83,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":83,"key_label":0,"unicode":115,"location":0,"echo":false,"script":null)
]
}
BOUGER_DROITE={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":68,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":68,"key_label":0,"unicode":100,"location":0,"echo":false,"script":null)
]
}
BOUGER_GAUCHE={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":81,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":65,"key_label":0,"unicode":113,"location":0,"echo":false,"script":null)
]
}
PAUSE={

31
scenes/Room.tscn Normal file
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@ -0,0 +1,31 @@
[gd_scene load_steps=3 format=3 uid="uid://durhes43gex7a"]
[ext_resource type="PackedScene" uid="uid://c7bfiw54rvaq2" path="res://scenes/player_melodie.tscn" id="1_cl1wt"]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_18mp2"]
size = Vector2(1280, 720)
[node name="Room" type="Node2D"]
[node name="Player_Melodie" parent="." instance=ExtResource("1_cl1wt")]
position = Vector2(0, -9)
[node name="Camera2D" type="Camera2D" parent="."]
[node name="StaticBody2D" type="StaticBody2D" parent="."]
[node name="Bottom Wall" type="CollisionShape2D" parent="StaticBody2D"]
position = Vector2(3, 721)
shape = SubResource("RectangleShape2D_18mp2")
[node name="Top Wall" type="CollisionShape2D" parent="StaticBody2D"]
position = Vector2(0, -719)
shape = SubResource("RectangleShape2D_18mp2")
[node name="Left Wall" type="CollisionShape2D" parent="StaticBody2D"]
position = Vector2(-1278, -2)
shape = SubResource("RectangleShape2D_18mp2")
[node name="Right Wall" type="CollisionShape2D" parent="StaticBody2D"]
position = Vector2(1280, -4)
shape = SubResource("RectangleShape2D_18mp2")

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@ -0,0 +1,17 @@
[gd_scene load_steps=4 format=3 uid="uid://c7bfiw54rvaq2"]
[ext_resource type="Script" path="res://scripts/player_control.gd" id="1_7sg4g"]
[ext_resource type="Texture2D" uid="uid://b4viqupj5q0je" path="res://ressources/images/icon.svg" id="1_w50ia"]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_trcma"]
size = Vector2(122, 128)
[node name="Player_Melodie" type="CharacterBody2D"]
script = ExtResource("1_7sg4g")
[node name="Sprite2D" type="Sprite2D" parent="."]
texture = ExtResource("1_w50ia")
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
position = Vector2(-1, 0)
shape = SubResource("RectangleShape2D_trcma")

View file

@ -1,8 +1,6 @@
extends CharacterBody2D
const move_speed = 100.0
const move_speed = 400
func _physics_process(delta: float) -> void:
move_and_slide()
@ -14,8 +12,4 @@ func _process(delta: float) -> void:
velocity = direction * move_speed
func _on_area_2d_body_exited(body: CharacterBody2D) -> void:
print(body)
print("Le joueur essaie de quitter la zone !")
pass