Remove print and merge assets

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Renarde-dev 2025-01-24 21:18:53 +01:00
parent 09acd8e396
commit e9952f4ec9
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GPG key ID: 5B8FE0B3816369DE
7 changed files with 161 additions and 3 deletions

View file

@ -6,11 +6,10 @@
[sub_resource type="RectangleShape2D" id="RectangleShape2D_1x7bj"]
size = Vector2(8, 16)
[node name="Balle" type="Area2D" node_paths=PackedStringArray("raycast")]
[node name="Balle" type="Area2D"]
collision_layer = 3
collision_mask = 3
script = ExtResource("1_4kd3w")
raycast = NodePath("")
[node name="Sprite2D" type="Sprite2D" parent="."]
rotation = 3.14159

View file

@ -16,7 +16,6 @@ func _physics_process(delta: float) -> void:
move_and_slide()
for i in get_slide_collision_count():
var collision = get_slide_collision(i)
print("Collided with: ", collision.get_collider().name)
func _process(delta: float) -> void:
var direction : Vector2