Ajoute Instrument + jouer melodie
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16 changed files with 207 additions and 29 deletions
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@ -6,6 +6,11 @@ const max_boost_speed = 800
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var previous_direction = Vector2.ZERO
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var boost_speed = 0
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var flute = null
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func _ready() -> void:
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flute = load("res://Instrument/Flute.gd").new()
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flute._init()
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func _physics_process(delta: float) -> void:
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@ -28,5 +33,6 @@ func _process(delta: float) -> void:
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previous_direction = direction
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velocity = direction * (move_speed + boost_speed)
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print(velocity)
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pass
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if Input.is_action_just_pressed("JOUER_MUSIQUE"):
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flute.jouer_melodie(position)
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