Merge bigger tile

This commit is contained in:
Renarde-dev 2025-01-24 13:38:37 +01:00
parent b93ed5d95e
commit 123257030a
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GPG key ID: 5B8FE0B3816369DE
12 changed files with 310 additions and 16 deletions

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@ -1,6 +1,7 @@
[gd_scene load_steps=6 format=3 uid="uid://durhes43gex7a"]
[gd_scene load_steps=7 format=3 uid="uid://durhes43gex7a"]
[ext_resource type="PackedScene" uid="uid://c7bfiw54rvaq2" path="res://scenes/player_melodie.tscn" id="1_cl1wt"]
[ext_resource type="Texture2D" uid="uid://cxo6okqvrlmcm" path="res://ressources/images/cgj_default_tile.svg" id="2_torsx"]
[sub_resource type="WorldBoundaryShape2D" id="WorldBoundaryShape2D_1c4te"]
normal = Vector2(0, 1)
@ -19,6 +20,15 @@ distance = -640.0
[node name="Room" type="Node2D"]
[node name="TextureRect" type="TextureRect" parent="."]
offset_left = -640.0
offset_top = -360.0
offset_right = -480.0
offset_bottom = -280.0
scale = Vector2(8, 8)
texture = ExtResource("2_torsx")
stretch_mode = 1
[node name="Player_Melodie" parent="." instance=ExtResource("1_cl1wt")]
[node name="StaticBody2D" type="StaticBody2D" parent="."]