E213872U 2025-01-24 13:26:16 +01:00
commit b93ed5d95e
8 changed files with 112 additions and 26 deletions

View file

@ -3,6 +3,7 @@ extends Control
@onready var menu_principal = $Menu_principal
@onready var menu_parametres = $Menu_parametres
var first_room = preload("res://scenes/Room.tscn").instantiate()
func _ready():
menu_parametres.exit_parametres.connect(on_exit_parametres)
@ -34,8 +35,8 @@ func on_exit_parametres() -> void :
func _on_play_button_pressed():
print("Jouer")
get_tree().root.add_child(first_room)
menu_principal.visible = false
func _on_load_button_pressed():
print("Charger une sauvegarde")

View file

@ -11,7 +11,7 @@ config_version=5
[application]
config/name="code-game-jam-drop-plafond-2025"
run/main_scene="res://scenes/Room.tscn"
run/main_scene="res://menu_principal/menu_principal_affichage.tscn"
config/features=PackedStringArray("4.3", "GL Compatibility")
config/icon="res://ressources/images/icon.svg"

View file

@ -0,0 +1,19 @@
[remap]
importer="mp3"
type="AudioStreamMP3"
uid="uid://cx13ty68wc35t"
path="res://.godot/imported/flute-1.mp3-10c7960bb7d4159ab8f40865ec6962ed.mp3str"
[deps]
source_file="res://ressources/sons/flute-1.mp3"
dest_files=["res://.godot/imported/flute-1.mp3-10c7960bb7d4159ab8f40865ec6962ed.mp3str"]
[params]
loop=false
loop_offset=0
bpm=0
beat_count=0
bar_beats=4

View file

@ -0,0 +1,19 @@
[remap]
importer="mp3"
type="AudioStreamMP3"
uid="uid://c11ka2t2bgxcw"
path="res://.godot/imported/flute-2.mp3-4a03f621dd2de901fb8e1a7b52032fe3.mp3str"
[deps]
source_file="res://ressources/sons/flute-2.mp3"
dest_files=["res://.godot/imported/flute-2.mp3-4a03f621dd2de901fb8e1a7b52032fe3.mp3str"]
[params]
loop=false
loop_offset=0
bpm=0
beat_count=0
bar_beats=4

View file

@ -0,0 +1,19 @@
[remap]
importer="mp3"
type="AudioStreamMP3"
uid="uid://batkr0188ug07"
path="res://.godot/imported/flute-3.mp3-a5b35f968497d4e9263ac5a99c064f66.mp3str"
[deps]
source_file="res://ressources/sons/flute-3.mp3"
dest_files=["res://.godot/imported/flute-3.mp3-a5b35f968497d4e9263ac5a99c064f66.mp3str"]
[params]
loop=false
loop_offset=0
bpm=0
beat_count=0
bar_beats=4

View file

@ -0,0 +1,19 @@
[remap]
importer="mp3"
type="AudioStreamMP3"
uid="uid://djcir062icefh"
path="res://.godot/imported/flute-4.mp3-46468a714c037a41164c895e62130123.mp3str"
[deps]
source_file="res://ressources/sons/flute-4.mp3"
dest_files=["res://.godot/imported/flute-4.mp3-46468a714c037a41164c895e62130123.mp3str"]
[params]
loop=false
loop_offset=0
bpm=0
beat_count=0
bar_beats=4

View file

@ -1,31 +1,40 @@
[gd_scene load_steps=3 format=3 uid="uid://durhes43gex7a"]
[gd_scene load_steps=6 format=3 uid="uid://durhes43gex7a"]
[ext_resource type="PackedScene" uid="uid://c7bfiw54rvaq2" path="res://scenes/player_melodie.tscn" id="1_cl1wt"]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_18mp2"]
size = Vector2(1280, 720)
[sub_resource type="WorldBoundaryShape2D" id="WorldBoundaryShape2D_1c4te"]
normal = Vector2(0, 1)
distance = -360.0
[sub_resource type="WorldBoundaryShape2D" id="WorldBoundaryShape2D_qq3vn"]
distance = -360.0
[sub_resource type="WorldBoundaryShape2D" id="WorldBoundaryShape2D_e1nqi"]
normal = Vector2(-1, 0)
distance = -640.0
[sub_resource type="WorldBoundaryShape2D" id="WorldBoundaryShape2D_ia1hi"]
normal = Vector2(1, 0)
distance = -640.0
[node name="Room" type="Node2D"]
[node name="Player_Melodie" parent="." instance=ExtResource("1_cl1wt")]
position = Vector2(0, -9)
[node name="Camera2D" type="Camera2D" parent="."]
[node name="StaticBody2D" type="StaticBody2D" parent="."]
[node name="Bottom Wall" type="CollisionShape2D" parent="StaticBody2D"]
position = Vector2(3, 721)
shape = SubResource("RectangleShape2D_18mp2")
[node name="World Border Up" type="CollisionShape2D" parent="StaticBody2D"]
shape = SubResource("WorldBoundaryShape2D_1c4te")
[node name="Top Wall" type="CollisionShape2D" parent="StaticBody2D"]
position = Vector2(0, -719)
shape = SubResource("RectangleShape2D_18mp2")
[node name="World Border Down" type="CollisionShape2D" parent="StaticBody2D"]
shape = SubResource("WorldBoundaryShape2D_qq3vn")
[node name="Left Wall" type="CollisionShape2D" parent="StaticBody2D"]
position = Vector2(-1278, -2)
shape = SubResource("RectangleShape2D_18mp2")
[node name="World Border Right" type="CollisionShape2D" parent="StaticBody2D"]
shape = SubResource("WorldBoundaryShape2D_e1nqi")
[node name="Right Wall" type="CollisionShape2D" parent="StaticBody2D"]
position = Vector2(1280, -4)
shape = SubResource("RectangleShape2D_18mp2")
[node name="World Border Left" type="CollisionShape2D" parent="StaticBody2D"]
shape = SubResource("WorldBoundaryShape2D_ia1hi")
[node name="CanvasLayer" type="CanvasLayer" parent="."]
[node name="Camera2D" type="Camera2D" parent="CanvasLayer"]

View file

@ -3,15 +3,15 @@
[ext_resource type="Script" path="res://scripts/player_control.gd" id="1_7sg4g"]
[ext_resource type="Texture2D" uid="uid://b4viqupj5q0je" path="res://ressources/images/icon.svg" id="1_w50ia"]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_trcma"]
size = Vector2(122, 128)
[sub_resource type="RectangleShape2D" id="RectangleShape2D_uwwdc"]
size = Vector2(32, 32)
[node name="Player_Melodie" type="CharacterBody2D"]
script = ExtResource("1_7sg4g")
[node name="Sprite2D" type="Sprite2D" parent="."]
scale = Vector2(0.25, 0.25)
texture = ExtResource("1_w50ia")
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
position = Vector2(-1, 0)
shape = SubResource("RectangleShape2D_trcma")
shape = SubResource("RectangleShape2D_uwwdc")