code-game-jam-drop-plafond-.../scenes/Room.tscn
2025-01-24 13:57:08 +01:00

31 lines
1.1 KiB
Text

[gd_scene load_steps=3 format=3 uid="uid://durhes43gex7a"]
[ext_resource type="PackedScene" uid="uid://c7bfiw54rvaq2" path="res://scenes/player_melodie.tscn" id="1_cl1wt"]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_18mp2"]
size = Vector2(1280, 720)
[node name="Room" type="Node2D"]
[node name="Player_Melodie" parent="." instance=ExtResource("1_cl1wt")]
position = Vector2(0, -9)
[node name="Camera2D" type="Camera2D" parent="."]
[node name="StaticBody2D" type="StaticBody2D" parent="."]
[node name="Bottom Wall" type="CollisionShape2D" parent="StaticBody2D"]
position = Vector2(3, 721)
shape = SubResource("RectangleShape2D_18mp2")
[node name="Top Wall" type="CollisionShape2D" parent="StaticBody2D"]
position = Vector2(0, -719)
shape = SubResource("RectangleShape2D_18mp2")
[node name="Left Wall" type="CollisionShape2D" parent="StaticBody2D"]
position = Vector2(-1278, -2)
shape = SubResource("RectangleShape2D_18mp2")
[node name="Right Wall" type="CollisionShape2D" parent="StaticBody2D"]
position = Vector2(1280, -4)
shape = SubResource("RectangleShape2D_18mp2")