code-game-jam-drop-plafond-.../parametres/drop_menu/drop_menu_parametres.tscn

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[gd_scene format=3 uid="uid://bbnto4k0qufd7"]
[node name="Drop_Menu_Parametres" type="Control"]
layout_mode = 3
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
offset_right = -375.0
offset_bottom = -586.0
grow_horizontal = 2
grow_vertical = 2
size_flags_horizontal = 3
[node name="HBoxContainer" type="HBoxContainer" parent="."]
layout_mode = 1
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
theme_override_constants/separation = 42
[node name="VSeparator" type="VSeparator" parent="HBoxContainer"]
modulate = Color(1, 1, 1, 0)
self_modulate = Color(1, 1, 1, 0)
layout_mode = 2
size_flags_horizontal = 3
[node name="Label" type="Label" parent="HBoxContainer"]
custom_minimum_size = Vector2(264, 0)
layout_mode = 2
theme_override_font_sizes/font_size = 32
text = "TEXTE_PAR_DEFAUT"
vertical_alignment = 1
[node name="VSeparator2" type="VSeparator" parent="HBoxContainer"]
modulate = Color(1, 1, 1, 0)
self_modulate = Color(1, 1, 1, 0)
layout_mode = 2
[node name="OptionButton" type="OptionButton" parent="HBoxContainer"]
custom_minimum_size = Vector2(256, 64)
layout_mode = 2
theme_override_font_sizes/font_size = 32
[node name="VSeparator3" type="VSeparator" parent="HBoxContainer"]
modulate = Color(1, 1, 1, 0)
self_modulate = Color(1, 1, 1, 0)
layout_mode = 2
size_flags_horizontal = 3