code-game-jam-drop-plafond-.../scripts/Instrument/flute_pickup.gd
2025-01-25 05:54:27 +01:00

18 lines
382 B
GDScript

extends Area2D
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
pass # Replace with function body.
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta: float) -> void:
pass
func _on_body_entered(body: Node2D) -> void:
if body.is_in_group("Player") :
body.pick_up("flute")
queue_free()