[gd_scene load_steps=7 format=3 uid="uid://durhes43gex7a"]

[ext_resource type="PackedScene" uid="uid://c7bfiw54rvaq2" path="res://scenes/player_melodie.tscn" id="1_cl1wt"]
[ext_resource type="Texture2D" uid="uid://ky4e7158gqf6" path="res://ressources/images/cgj_default_tile.svg" id="2_torsx"]

[sub_resource type="WorldBoundaryShape2D" id="WorldBoundaryShape2D_1c4te"]
normal = Vector2(0, 1)
distance = -360.0

[sub_resource type="WorldBoundaryShape2D" id="WorldBoundaryShape2D_qq3vn"]
distance = -360.0

[sub_resource type="WorldBoundaryShape2D" id="WorldBoundaryShape2D_e1nqi"]
normal = Vector2(-1, 0)
distance = -640.0

[sub_resource type="WorldBoundaryShape2D" id="WorldBoundaryShape2D_ia1hi"]
normal = Vector2(1, 0)
distance = -640.0

[node name="Room" type="Node2D"]

[node name="TextureRect" type="TextureRect" parent="."]
offset_left = -640.0
offset_top = -360.0
offset_right = 640.0
offset_bottom = 360.0
texture = ExtResource("2_torsx")
stretch_mode = 1

[node name="Player_Melodie" parent="." instance=ExtResource("1_cl1wt")]
scale = Vector2(4, 4)

[node name="StaticBody2D" type="StaticBody2D" parent="."]

[node name="World Border Up" type="CollisionShape2D" parent="StaticBody2D"]
shape = SubResource("WorldBoundaryShape2D_1c4te")

[node name="World Border Down" type="CollisionShape2D" parent="StaticBody2D"]
shape = SubResource("WorldBoundaryShape2D_qq3vn")

[node name="World Border Right" type="CollisionShape2D" parent="StaticBody2D"]
shape = SubResource("WorldBoundaryShape2D_e1nqi")

[node name="World Border Left" type="CollisionShape2D" parent="StaticBody2D"]
shape = SubResource("WorldBoundaryShape2D_ia1hi")

[node name="CanvasLayer" type="CanvasLayer" parent="."]

[node name="Camera2D" type="Camera2D" parent="CanvasLayer"]