[gd_scene load_steps=10 format=3 uid="uid://durhes43gex7a"] [ext_resource type="PackedScene" uid="uid://c7bfiw54rvaq2" path="res://scenes/player_melodie.tscn" id="1_cl1wt"] [ext_resource type="Texture2D" uid="uid://ky4e7158gqf6" path="res://ressources/images/cgj_default_tile.svg" id="2_torsx"] [ext_resource type="PackedScene" uid="uid://cyvqa6g64cw37" path="res://scenes/enemies/slime.tscn" id="3_04ip2"] [ext_resource type="Texture2D" uid="uid://bge3nllk1bq5r" path="res://ressources/images/mur.svg" id="3_oi2tl"] [ext_resource type="Texture2D" uid="uid://dhva3tivsvknl" path="res://ressources/images/mur_coin.svg" id="4_6a3f6"] [sub_resource type="WorldBoundaryShape2D" id="WorldBoundaryShape2D_1c4te"] normal = Vector2(0, 1) distance = -328.0 [sub_resource type="WorldBoundaryShape2D" id="WorldBoundaryShape2D_qq3vn"] distance = -314.0 [sub_resource type="WorldBoundaryShape2D" id="WorldBoundaryShape2D_e1nqi"] normal = Vector2(-1, 0) distance = -592.0 [sub_resource type="WorldBoundaryShape2D" id="WorldBoundaryShape2D_ia1hi"] normal = Vector2(1, 0) distance = -596.0 [node name="Room" type="Node2D"] [node name="TextureRect" type="TextureRect" parent="."] offset_left = -638.0 offset_top = -360.0 offset_right = 642.0 offset_bottom = 360.0 texture = ExtResource("2_torsx") stretch_mode = 1 [node name="Player_Melodie" parent="." instance=ExtResource("1_cl1wt")] scale = Vector2(3, 3) [node name="StaticBody2D" type="StaticBody2D" parent="." groups=["World_Border"]] collision_layer = 3 collision_mask = 3 [node name="World Border Up" type="CollisionShape2D" parent="StaticBody2D"] shape = SubResource("WorldBoundaryShape2D_1c4te") [node name="TextureRect" type="TextureRect" parent="StaticBody2D/World Border Up"] offset_left = -640.0 offset_top = -392.0 offset_right = 640.0 offset_bottom = -328.0 texture = ExtResource("3_oi2tl") stretch_mode = 1 [node name="World Border Down" type="CollisionShape2D" parent="StaticBody2D"] shape = SubResource("WorldBoundaryShape2D_qq3vn") [node name="TextureRect" type="TextureRect" parent="StaticBody2D/World Border Down"] offset_left = 622.0 offset_top = 379.0 offset_right = 1902.0 offset_bottom = 443.0 rotation = 3.14159 texture = ExtResource("3_oi2tl") stretch_mode = 1 [node name="World Border Right" type="CollisionShape2D" parent="StaticBody2D"] shape = SubResource("WorldBoundaryShape2D_e1nqi") [node name="TextureRect" type="TextureRect" parent="StaticBody2D/World Border Right"] offset_left = -659.0 offset_top = 374.0 offset_right = 61.0 offset_bottom = 438.0 rotation = -1.5708 texture = ExtResource("3_oi2tl") stretch_mode = 1 [node name="World Border Left" type="CollisionShape2D" parent="StaticBody2D"] shape = SubResource("WorldBoundaryShape2D_ia1hi") [node name="TextureRect" type="TextureRect" parent="StaticBody2D/World Border Left"] offset_left = 658.0 offset_top = -355.0 offset_right = 1378.0 offset_bottom = -291.0 rotation = 1.5708 texture = ExtResource("3_oi2tl") stretch_mode = 1 [node name="TextureRect" type="TextureRect" parent="StaticBody2D"] offset_left = -659.0 offset_top = -392.0 offset_right = -595.0 offset_bottom = -328.0 texture = ExtResource("4_6a3f6") [node name="TextureRect2" type="TextureRect" parent="StaticBody2D"] offset_left = -659.0 offset_top = 379.0 offset_right = -595.0 offset_bottom = 443.0 rotation = -1.5708 texture = ExtResource("4_6a3f6") [node name="TextureRect3" type="TextureRect" parent="StaticBody2D"] offset_left = 658.0 offset_top = 379.0 offset_right = 722.0 offset_bottom = 443.0 rotation = 3.14159 texture = ExtResource("4_6a3f6") [node name="TextureRect4" type="TextureRect" parent="StaticBody2D"] offset_left = 658.0 offset_top = -392.0 offset_right = 722.0 offset_bottom = -328.0 rotation = 1.5708 texture = ExtResource("4_6a3f6") [node name="CanvasLayer" type="CanvasLayer" parent="."] [node name="Camera2D" type="Camera2D" parent="CanvasLayer"] [node name="Slime" parent="." groups=["Enemies"] instance=ExtResource("3_04ip2")] position = Vector2(-448, 205)