diff --git a/scenes/Room.tscn b/scenes/Room.tscn index b9011dc..4c62dba 100644 --- a/scenes/Room.tscn +++ b/scenes/Room.tscn @@ -1,12 +1,10 @@ -[gd_scene load_steps=12 format=3 uid="uid://durhes43gex7a"] +[gd_scene load_steps=10 format=3 uid="uid://durhes43gex7a"] [ext_resource type="PackedScene" uid="uid://c7bfiw54rvaq2" path="res://scenes/player_melodie.tscn" id="1_cl1wt"] -[ext_resource type="Script" path="res://scenes/room.gd" id="1_jh83c"] [ext_resource type="Texture2D" uid="uid://ky4e7158gqf6" path="res://ressources/images/cgj_default_tile.svg" id="2_torsx"] [ext_resource type="PackedScene" uid="uid://cyvqa6g64cw37" path="res://scenes/enemies/slime.tscn" id="3_04ip2"] [ext_resource type="Texture2D" uid="uid://bge3nllk1bq5r" path="res://ressources/images/mur.svg" id="3_oi2tl"] [ext_resource type="Texture2D" uid="uid://dhva3tivsvknl" path="res://ressources/images/mur_coin.svg" id="4_6a3f6"] -[ext_resource type="PackedScene" uid="uid://di4chlep1t1or" path="res://parametres/menu_parametres.tscn" id="6_6ubhx"] [sub_resource type="WorldBoundaryShape2D" id="WorldBoundaryShape2D_1c4te"] normal = Vector2(0, 1) @@ -24,7 +22,6 @@ normal = Vector2(1, 0) distance = -596.0 [node name="Room" type="Node2D"] -script = ExtResource("1_jh83c") [node name="TextureRect" type="TextureRect" parent="."] offset_left = -638.0 @@ -125,11 +122,3 @@ texture = ExtResource("4_6a3f6") [node name="Slime" parent="." groups=["Enemies"] instance=ExtResource("3_04ip2")] position = Vector2(-448, 205) - -[node name="Menu_parametres" parent="." instance=ExtResource("6_6ubhx")] -process_mode = 3 -visible = false -offset_left = -640.0 -offset_top = -360.0 -offset_right = 640.0 -offset_bottom = 360.0 diff --git a/scenes/room.gd b/scenes/room.gd deleted file mode 100644 index 5fbafdf..0000000 --- a/scenes/room.gd +++ /dev/null @@ -1,24 +0,0 @@ -extends Node2D - -@onready var menu_parametres = $Menu_parametres - -# Called when the node enters the scene tree for the first time. -func _ready() -> void: - menu_parametres.exit_parametres.connect(on_exit_parametres) - - -# Called every frame. 'delta' is the elapsed time since the previous frame. -func _process(delta: float) -> void: - if Input.is_action_just_pressed("PAUSE") : - on_param_button_pressed() - - -func on_param_button_pressed(): - get_tree().paused = true - menu_parametres.set_process(true) - menu_parametres.visible = true - -func on_exit_parametres() -> void : - get_tree().paused = false - menu_parametres.visible = false - menu_parametres.set_process(false)