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2 commits

Author SHA1 Message Date
5926327e4f
Merge branch 'main' into add_walls 2025-01-24 22:29:19 +01:00
cd6e43df10
Add wall and apropriate colider 2025-01-24 22:27:49 +01:00

View file

@ -1,30 +1,32 @@
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[gd_scene load_steps=10 format=3 uid="uid://durhes43gex7a"]
[ext_resource type="PackedScene" uid="uid://c7bfiw54rvaq2" path="res://scenes/player_melodie.tscn" id="1_cl1wt"]
[ext_resource type="Texture2D" uid="uid://ky4e7158gqf6" path="res://ressources/images/cgj_default_tile.svg" id="2_torsx"]
[ext_resource type="PackedScene" uid="uid://cyvqa6g64cw37" path="res://scenes/enemies/slime.tscn" id="3_04ip2"]
[ext_resource type="Texture2D" uid="uid://bge3nllk1bq5r" path="res://ressources/images/mur.svg" id="3_oi2tl"]
[ext_resource type="Texture2D" uid="uid://dhva3tivsvknl" path="res://ressources/images/mur_coin.svg" id="4_6a3f6"]
[sub_resource type="WorldBoundaryShape2D" id="WorldBoundaryShape2D_1c4te"]
normal = Vector2(0, 1)
distance = -360.0
distance = -328.0
[sub_resource type="WorldBoundaryShape2D" id="WorldBoundaryShape2D_qq3vn"]
distance = -360.0
distance = -314.0
[sub_resource type="WorldBoundaryShape2D" id="WorldBoundaryShape2D_e1nqi"]
normal = Vector2(-1, 0)
distance = -640.0
distance = -592.0
[sub_resource type="WorldBoundaryShape2D" id="WorldBoundaryShape2D_ia1hi"]
normal = Vector2(1, 0)
distance = -640.0
distance = -596.0
[node name="Room" type="Node2D"]
[node name="TextureRect" type="TextureRect" parent="."]
offset_left = -640.0
offset_left = -638.0
offset_top = -360.0
offset_right = 640.0
offset_right = 642.0
offset_bottom = 360.0
texture = ExtResource("2_torsx")
stretch_mode = 1
@ -39,15 +41,81 @@ collision_mask = 3
[node name="World Border Up" type="CollisionShape2D" parent="StaticBody2D"]
shape = SubResource("WorldBoundaryShape2D_1c4te")
[node name="TextureRect" type="TextureRect" parent="StaticBody2D/World Border Up"]
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offset_right = 640.0
offset_bottom = -328.0
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stretch_mode = 1
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[node name="TextureRect" type="TextureRect" parent="StaticBody2D/World Border Down"]
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texture = ExtResource("3_oi2tl")
stretch_mode = 1
[node name="World Border Right" type="CollisionShape2D" parent="StaticBody2D"]
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stretch_mode = 1
[node name="World Border Left" type="CollisionShape2D" parent="StaticBody2D"]
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offset_right = 1378.0
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rotation = 1.5708
texture = ExtResource("3_oi2tl")
stretch_mode = 1
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rotation = 1.5708
texture = ExtResource("4_6a3f6")
[node name="CanvasLayer" type="CanvasLayer" parent="."]
[node name="Camera2D" type="Camera2D" parent="CanvasLayer"]