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@ -29,6 +29,7 @@ project/assembly_name="code-game-jam-drop-plafond-2025"
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World_Border=""
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Enemies=""
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Player=""
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[input]
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339
ressources/images/empty_slot.svg
Normal file
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@ -0,0 +1,339 @@
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37
ressources/images/full_heart.svg.import
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298
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@ -0,0 +1,298 @@
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uid="uid://8m84oe4oes3u"
|
||||
path="res://.godot/imported/roby-idle-1.png-d8e741b1bee595933bfbe8feed4412aa.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://ressources/images/roby-idle-1.png"
|
||||
dest_files=["res://.godot/imported/roby-idle-1.png-d8e741b1bee595933bfbe8feed4412aa.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
BIN
ressources/images/roby-idle-2.png
Normal file
After Width: | Height: | Size: 3.3 KiB |
34
ressources/images/roby-idle-2.png.import
Normal file
|
@ -0,0 +1,34 @@
|
|||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://dcyf6teijpttj"
|
||||
path="res://.godot/imported/roby-idle-2.png-0b5f86ac9b96ec21cba060b3c0c85046.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://ressources/images/roby-idle-2.png"
|
||||
dest_files=["res://.godot/imported/roby-idle-2.png-0b5f86ac9b96ec21cba060b3c0c85046.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
|
@ -1,12 +1,14 @@
|
|||
[gd_scene load_steps=12 format=3 uid="uid://durhes43gex7a"]
|
||||
[gd_scene load_steps=14 format=3 uid="uid://durhes43gex7a"]
|
||||
|
||||
[ext_resource type="PackedScene" uid="uid://c7bfiw54rvaq2" path="res://scenes/player_melodie.tscn" id="1_cl1wt"]
|
||||
[ext_resource type="Script" path="res://scenes/room.gd" id="1_jh83c"]
|
||||
[ext_resource type="AudioStream" uid="uid://qyacm71epyhi" path="res://ressources/sons/idle_theme.wav" id="2_8nbnd"]
|
||||
[ext_resource type="Texture2D" uid="uid://ky4e7158gqf6" path="res://ressources/images/cgj_default_tile.svg" id="2_torsx"]
|
||||
[ext_resource type="PackedScene" uid="uid://cyvqa6g64cw37" path="res://scenes/enemies/slime.tscn" id="3_04ip2"]
|
||||
[ext_resource type="Texture2D" uid="uid://bge3nllk1bq5r" path="res://ressources/images/mur.svg" id="3_oi2tl"]
|
||||
[ext_resource type="Texture2D" uid="uid://dhva3tivsvknl" path="res://ressources/images/mur_coin.svg" id="4_6a3f6"]
|
||||
[ext_resource type="PackedScene" uid="uid://di4chlep1t1or" path="res://parametres/menu_parametres.tscn" id="6_6ubhx"]
|
||||
[ext_resource type="PackedScene" uid="uid://cnd2a1x1smulq" path="res://scenes/interface.tscn" id="8_5s7tf"]
|
||||
|
||||
[sub_resource type="WorldBoundaryShape2D" id="WorldBoundaryShape2D_1c4te"]
|
||||
normal = Vector2(0, 1)
|
||||
|
@ -26,6 +28,12 @@ distance = -596.0
|
|||
[node name="Room" type="Node2D"]
|
||||
script = ExtResource("1_jh83c")
|
||||
|
||||
[node name="Musique" type="AudioStreamPlayer" parent="."]
|
||||
process_mode = 3
|
||||
stream = ExtResource("2_8nbnd")
|
||||
autoplay = true
|
||||
bus = &"Music"
|
||||
|
||||
[node name="TextureRect" type="TextureRect" parent="."]
|
||||
offset_left = -638.0
|
||||
offset_top = -360.0
|
||||
|
@ -133,3 +141,11 @@ offset_left = -640.0
|
|||
offset_top = -360.0
|
||||
offset_right = 640.0
|
||||
offset_bottom = 360.0
|
||||
|
||||
[node name="Interface" parent="." instance=ExtResource("8_5s7tf")]
|
||||
offset_left = -640.0
|
||||
offset_top = -360.0
|
||||
offset_right = -640.0
|
||||
offset_bottom = -360.0
|
||||
|
||||
[connection signal="finished" from="Musique" to="." method="_on_audio_stream_player_finished"]
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
[gd_scene load_steps=4 format=3 uid="uid://buhlaoq2nalup"]
|
||||
[gd_scene load_steps=4 format=3 uid="uid://btpp8l4efhrmj"]
|
||||
|
||||
[ext_resource type="Script" path="res://scripts/Instrument/balle.gd" id="1_4kd3w"]
|
||||
[ext_resource type="Texture2D" uid="uid://csbrejwjfkspr" path="res://ressources/images/note1.png" id="1_qx664"]
|
||||
|
|
19
scenes/attaques/Onde.tscn
Normal file
|
@ -0,0 +1,19 @@
|
|||
[gd_scene load_steps=4 format=3 uid="uid://bcypcnpu0608o"]
|
||||
|
||||
[ext_resource type="Script" path="res://scripts/Instrument/onde.gd" id="1_6377h"]
|
||||
[ext_resource type="Texture2D" uid="uid://cb5xpbtagu6jv" path="res://ressources/images/ronde tambour.png.png" id="1_oawub"]
|
||||
|
||||
[sub_resource type="CircleShape2D" id="CircleShape2D_r81ru"]
|
||||
radius = 125.575
|
||||
|
||||
[node name="Onde" type="CharacterBody2D"]
|
||||
collision_layer = 2
|
||||
collision_mask = 2
|
||||
script = ExtResource("1_6377h")
|
||||
|
||||
[node name="Sprite2D" type="Sprite2D" parent="."]
|
||||
scale = Vector2(2.5, 2.5)
|
||||
texture = ExtResource("1_oawub")
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
|
||||
shape = SubResource("CircleShape2D_r81ru")
|
48
scenes/enemies/poulpe.gd
Normal file
|
@ -0,0 +1,48 @@
|
|||
extends CharacterBody2D
|
||||
|
||||
const SPEED = 50.0
|
||||
@onready var player = get_parent().get_node("Player_Melodie")
|
||||
var player_position = Vector2.ZERO
|
||||
var target_position = Vector2.ZERO
|
||||
|
||||
var move_timer = 1
|
||||
|
||||
var vie = 3
|
||||
var balle = null
|
||||
var Balle = null
|
||||
|
||||
func _ready() -> void:
|
||||
Balle = load("res://scenes/enemies/poulpeBullet.tscn")
|
||||
|
||||
|
||||
func take_damage(dmg : int) :
|
||||
vie -= dmg
|
||||
if vie <= 0:
|
||||
queue_free()
|
||||
|
||||
|
||||
func _physics_process(delta: float) -> void:
|
||||
player_position = player.position
|
||||
target_position = (player_position - position).normalized()
|
||||
move_and_slide()
|
||||
|
||||
|
||||
func _process(delta: float) -> void:
|
||||
var direction : Vector2
|
||||
move_timer -= delta
|
||||
|
||||
if move_timer < 0:
|
||||
attaquer_joueur()
|
||||
move_timer = 1
|
||||
|
||||
|
||||
$AnimatedSprite2D.play("Generic")
|
||||
|
||||
velocity = target_position * SPEED * -1
|
||||
|
||||
|
||||
func attaquer_joueur() -> void:
|
||||
balle = Balle.instantiate()
|
||||
balle.set_direction(target_position)
|
||||
balle.position = position
|
||||
get_parent().add_child(balle)
|
33
scenes/enemies/poulpe.tscn
Normal file
|
@ -0,0 +1,33 @@
|
|||
[gd_scene load_steps=6 format=3 uid="uid://voiqrkjd02om"]
|
||||
|
||||
[ext_resource type="Script" path="res://scenes/enemies/poulpe.gd" id="1_hu6wh"]
|
||||
[ext_resource type="Texture2D" uid="uid://2spn60rmdyy5" path="res://ressources/images/poulpe-1.png" id="1_lgwa7"]
|
||||
[ext_resource type="Texture2D" uid="uid://b4ukmsspx16f" path="res://ressources/images/poulpe-2.png" id="2_5x4i5"]
|
||||
|
||||
[sub_resource type="SpriteFrames" id="SpriteFrames_2hq77"]
|
||||
animations = [{
|
||||
"frames": [{
|
||||
"duration": 1.0,
|
||||
"texture": ExtResource("1_lgwa7")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": ExtResource("2_5x4i5")
|
||||
}],
|
||||
"loop": true,
|
||||
"name": &"Generic",
|
||||
"speed": 5.0
|
||||
}]
|
||||
|
||||
[sub_resource type="CircleShape2D" id="CircleShape2D_s7foh"]
|
||||
radius = 38.2753
|
||||
|
||||
[node name="Poulpe" type="CharacterBody2D"]
|
||||
script = ExtResource("1_hu6wh")
|
||||
|
||||
[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
|
||||
scale = Vector2(0.4, 0.4)
|
||||
sprite_frames = SubResource("SpriteFrames_2hq77")
|
||||
animation = &"Generic"
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
|
||||
shape = SubResource("CircleShape2D_s7foh")
|
17
scenes/enemies/poulpeBullet.tscn
Normal file
|
@ -0,0 +1,17 @@
|
|||
[gd_scene load_steps=3 format=3 uid="uid://gytt3e3u0pid"]
|
||||
|
||||
[ext_resource type="Script" path="res://scenes/enemies/poulpe_bullet.gd" id="1_qycm8"]
|
||||
[ext_resource type="Texture2D" uid="uid://bg7xknf5g2rfj" path="res://ressources/images/poulpe-bullet.png" id="2_o0wmh"]
|
||||
|
||||
[node name="PoulpeBullet" type="Area2D"]
|
||||
script = ExtResource("1_qycm8")
|
||||
|
||||
[node name="Sprite2D" type="Sprite2D" parent="."]
|
||||
scale = Vector2(0.35, 0.35)
|
||||
texture = ExtResource("2_o0wmh")
|
||||
|
||||
[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="."]
|
||||
scale = Vector2(0.35, 0.35)
|
||||
polygon = PackedVector2Array(-42, -44, -42, 43.2, -39.9, 44.3, -36.4, 42, -34.3, 42, -28, 6.2, -28, -1.4, -18, 7.89999, -18, 9.2, 23.5, 32, 28.8, 32, 32, 28.8, 32, 25.5, 18, 0.5, 18, -2.9, -6.8, -26.6, 19.4, -32, 32.4, -32, 41.4, -36, 43.2, -36, 44.3, -38.1, 42, -41.7, 42, -44)
|
||||
|
||||
[connection signal="body_entered" from="." to="." method="Collision"]
|
20
scenes/enemies/poulpe_bullet.gd
Normal file
|
@ -0,0 +1,20 @@
|
|||
extends Area2D
|
||||
|
||||
var speed = 200.0
|
||||
var direction = Vector2.ZERO
|
||||
|
||||
func _process(delta: float) -> void:
|
||||
position += direction * speed * delta
|
||||
|
||||
func set_direction(direction: Vector2) -> void:
|
||||
self.direction = direction
|
||||
|
||||
|
||||
func Collision(body: Node2D) -> void:
|
||||
if body.is_in_group("World_Border") :
|
||||
queue_free()
|
||||
if body.is_in_group("Player"):
|
||||
body.take_damage(3)
|
||||
queue_free()
|
||||
|
||||
|
35
scenes/enemies/sli2D1.tmp
Normal file
|
@ -0,0 +1,35 @@
|
|||
[gd_scene load_steps=6 format=3 uid="uid://cyvqa6g64cw37"]
|
||||
|
||||
[ext_resource type="Script" path="res://scenes/enemies/slime.gd" id="1_hnufy"]
|
||||
[ext_resource type="Texture2D" uid="uid://c85d5krtd4nks" path="res://ressources/images/blob-1.png" id="2_f4wf2"]
|
||||
[ext_resource type="Texture2D" uid="uid://c0b6d7551nbcm" path="res://ressources/images/blob-2-4.png" id="3_dyq42"]
|
||||
|
||||
[sub_resource type="SpriteFrames" id="SpriteFrames_qfla8"]
|
||||
animations = [{
|
||||
"frames": [{
|
||||
"duration": 1.0,
|
||||
"texture": ExtResource("2_f4wf2")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": ExtResource("3_dyq42")
|
||||
}],
|
||||
"loop": false,
|
||||
"name": &"Generic",
|
||||
"speed": 3.0
|
||||
}]
|
||||
|
||||
[sub_resource type="CircleShape2D" id="CircleShape2D_bokrm"]
|
||||
radius = 20.0
|
||||
|
||||
[node name="Slime" type="CharacterBody2D"]
|
||||
collision_layer = 3
|
||||
collision_mask = 3
|
||||
script = ExtResource("1_hnufy")
|
||||
|
||||
[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
|
||||
scale = Vector2(0.2, 0.2)
|
||||
sprite_frames = SubResource("SpriteFrames_qfla8")
|
||||
animation = &"Generic"
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
|
||||
shape = SubResource("CircleShape2D_bokrm")
|
35
scenes/enemies/sli97B9.tmp
Normal file
|
@ -0,0 +1,35 @@
|
|||
[gd_scene load_steps=6 format=3 uid="uid://cyvqa6g64cw37"]
|
||||
|
||||
[ext_resource type="Script" path="res://scenes/enemies/slime.gd" id="1_hnufy"]
|
||||
[ext_resource type="Texture2D" uid="uid://c85d5krtd4nks" path="res://ressources/images/blob-1.png" id="2_f4wf2"]
|
||||
[ext_resource type="Texture2D" uid="uid://c0b6d7551nbcm" path="res://ressources/images/blob-2-4.png" id="3_dyq42"]
|
||||
|
||||
[sub_resource type="SpriteFrames" id="SpriteFrames_qfla8"]
|
||||
animations = [{
|
||||
"frames": [{
|
||||
"duration": 1.0,
|
||||
"texture": ExtResource("2_f4wf2")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": ExtResource("3_dyq42")
|
||||
}],
|
||||
"loop": false,
|
||||
"name": &"Generic",
|
||||
"speed": 3.0
|
||||
}]
|
||||
|
||||
[sub_resource type="CircleShape2D" id="CircleShape2D_bokrm"]
|
||||
radius = 20.0
|
||||
|
||||
[node name="Slime" type="CharacterBody2D"]
|
||||
collision_layer = 3
|
||||
collision_mask = 3
|
||||
script = ExtResource("1_hnufy")
|
||||
|
||||
[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
|
||||
scale = Vector2(0.2, 0.2)
|
||||
sprite_frames = SubResource("SpriteFrames_qfla8")
|
||||
animation = &"Generic"
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
|
||||
shape = SubResource("CircleShape2D_bokrm")
|
35
scenes/enemies/sliA92E.tmp
Normal file
|
@ -0,0 +1,35 @@
|
|||
[gd_scene load_steps=6 format=3 uid="uid://cyvqa6g64cw37"]
|
||||
|
||||
[ext_resource type="Script" path="res://scenes/enemies/slime.gd" id="1_hnufy"]
|
||||
[ext_resource type="Texture2D" uid="uid://c85d5krtd4nks" path="res://ressources/images/blob-1.png" id="2_f4wf2"]
|
||||
[ext_resource type="Texture2D" uid="uid://c0b6d7551nbcm" path="res://ressources/images/blob-2-4.png" id="3_dyq42"]
|
||||
|
||||
[sub_resource type="SpriteFrames" id="SpriteFrames_qfla8"]
|
||||
animations = [{
|
||||
"frames": [{
|
||||
"duration": 1.0,
|
||||
"texture": ExtResource("2_f4wf2")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": ExtResource("3_dyq42")
|
||||
}],
|
||||
"loop": false,
|
||||
"name": &"Generic",
|
||||
"speed": 3.0
|
||||
}]
|
||||
|
||||
[sub_resource type="CircleShape2D" id="CircleShape2D_bokrm"]
|
||||
radius = 20.0
|
||||
|
||||
[node name="Slime" type="CharacterBody2D"]
|
||||
collision_layer = 3
|
||||
collision_mask = 3
|
||||
script = ExtResource("1_hnufy")
|
||||
|
||||
[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
|
||||
scale = Vector2(0.2, 0.2)
|
||||
sprite_frames = SubResource("SpriteFrames_qfla8")
|
||||
animation = &"Generic"
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
|
||||
shape = SubResource("CircleShape2D_bokrm")
|
35
scenes/enemies/sliDD95.tmp
Normal file
|
@ -0,0 +1,35 @@
|
|||
[gd_scene load_steps=6 format=3 uid="uid://cyvqa6g64cw37"]
|
||||
|
||||
[ext_resource type="Script" path="res://scenes/enemies/slime.gd" id="1_hnufy"]
|
||||
[ext_resource type="Texture2D" uid="uid://c85d5krtd4nks" path="res://ressources/images/blob-1.png" id="2_f4wf2"]
|
||||
[ext_resource type="Texture2D" uid="uid://c0b6d7551nbcm" path="res://ressources/images/blob-2-4.png" id="3_dyq42"]
|
||||
|
||||
[sub_resource type="SpriteFrames" id="SpriteFrames_qfla8"]
|
||||
animations = [{
|
||||
"frames": [{
|
||||
"duration": 1.0,
|
||||
"texture": ExtResource("2_f4wf2")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": ExtResource("3_dyq42")
|
||||
}],
|
||||
"loop": false,
|
||||
"name": &"Generic",
|
||||
"speed": 3.0
|
||||
}]
|
||||
|
||||
[sub_resource type="CircleShape2D" id="CircleShape2D_bokrm"]
|
||||
radius = 20.0
|
||||
|
||||
[node name="Slime" type="CharacterBody2D"]
|
||||
collision_layer = 3
|
||||
collision_mask = 3
|
||||
script = ExtResource("1_hnufy")
|
||||
|
||||
[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
|
||||
scale = Vector2(0.2, 0.2)
|
||||
sprite_frames = SubResource("SpriteFrames_qfla8")
|
||||
animation = &"Generic"
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
|
||||
shape = SubResource("CircleShape2D_bokrm")
|
|
@ -7,14 +7,29 @@ var player_position = Vector2.ZERO
|
|||
var target_position = Vector2.ZERO
|
||||
|
||||
var move_timer = 2
|
||||
var next_degat = 1
|
||||
|
||||
var vie = 4
|
||||
|
||||
func take_damage(dmg : int) :
|
||||
vie -= dmg
|
||||
if vie <= 0:
|
||||
queue_free()
|
||||
|
||||
|
||||
func _physics_process(delta: float) -> void:
|
||||
player_position = player.position
|
||||
target_position = (player_position - position).normalized()
|
||||
move_and_slide()
|
||||
next_degat -= delta
|
||||
|
||||
for i in get_slide_collision_count():
|
||||
var collision = get_slide_collision(i)
|
||||
if collision.get_collider_shape().get_instance_id() == player.get_child(1).get_instance_id():
|
||||
if next_degat <= 0:
|
||||
player.take_damage(2)
|
||||
next_degat = 1
|
||||
|
||||
|
||||
func _process(delta: float) -> void:
|
||||
var direction : Vector2
|
||||
|
@ -27,3 +42,9 @@ func _process(delta: float) -> void:
|
|||
$AnimatedSprite2D.play("Generic")
|
||||
|
||||
velocity = direction * SPEED
|
||||
|
||||
|
||||
func Collision(body: Node2D) -> void:
|
||||
print(body)
|
||||
if body.is_in_group("Player") :
|
||||
body.take_damage(1)
|
||||
|
|
|
@ -22,8 +22,8 @@ animations = [{
|
|||
radius = 20.0
|
||||
|
||||
[node name="Slime" type="CharacterBody2D"]
|
||||
collision_layer = 3
|
||||
collision_mask = 3
|
||||
collision_layer = 6
|
||||
collision_mask = 6
|
||||
script = ExtResource("1_hnufy")
|
||||
|
||||
[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
|
||||
|
|
91
scenes/interface.gd
Normal file
|
@ -0,0 +1,91 @@
|
|||
extends Control
|
||||
|
||||
@onready var coeur1 = $VBoxContainer/HBoxContainer/TextureRect1
|
||||
@onready var coeur2 = $VBoxContainer/HBoxContainer/TextureRect2
|
||||
@onready var coeur3 = $VBoxContainer/HBoxContainer/TextureRect3
|
||||
@onready var coeur4 = $VBoxContainer/HBoxContainer/TextureRect4
|
||||
@onready var coeur5 = $VBoxContainer/HBoxContainer/TextureRect5
|
||||
#Les coeurs, 1 étant le plus à gauche et 5 le plus à droite
|
||||
|
||||
@onready var slot1 = $VBoxContainer/HBoxContainer2/TextureRect
|
||||
@onready var slot2 = $VBoxContainer/HBoxContainer2/TextureRect2
|
||||
|
||||
@onready var life : int = 10
|
||||
|
||||
# Called when the node enters the scene tree for the first time.
|
||||
func _ready() -> void:
|
||||
pass
|
||||
|
||||
|
||||
# Called every frame. 'delta' is the elapsed time since the previous frame.
|
||||
func _process(delta: float) -> void:
|
||||
pass
|
||||
|
||||
func set_life(pv : int) -> void :
|
||||
for i in range(life, pv):
|
||||
update_life(i)
|
||||
update_life(pv)
|
||||
|
||||
func update_life (pv : int) -> void :
|
||||
match pv :
|
||||
0 :
|
||||
coeur1.hide()
|
||||
#Rajouter ici la gestion de la mort
|
||||
1 :
|
||||
coeur1.texture = load("res://ressources/images/half_heart.svg")
|
||||
2 :
|
||||
coeur1.texture = load("res://ressources/images/full_heart.svg")
|
||||
coeur2.hide()
|
||||
3 :
|
||||
coeur2.texture = load("res://ressources/images/half_heart.svg")
|
||||
coeur2.show()
|
||||
4 :
|
||||
coeur2.texture = load("res://ressources/images/full_heart.svg")
|
||||
coeur3.hide()
|
||||
5 :
|
||||
coeur3.texture = load("res://ressources/images/half_heart.svg")
|
||||
coeur3.show()
|
||||
6 :
|
||||
coeur3.texture = load("res://ressources/images/full_heart.svg")
|
||||
coeur4.hide()
|
||||
7 :
|
||||
coeur4.texture = load("res://ressources/images/half_heart.svg")
|
||||
coeur4.show()
|
||||
8 :
|
||||
coeur4.texture = load("res://ressources/images/full_heart.svg")
|
||||
coeur5.hide()
|
||||
9 :
|
||||
coeur5.texture = load("res://ressources/images/half_heart.svg")
|
||||
coeur5.show()
|
||||
10 :
|
||||
coeur5.texture = load("res://ressources/images/full_heart.svg")
|
||||
_ :
|
||||
return
|
||||
|
||||
life = pv
|
||||
|
||||
|
||||
func update_instrument (listeInstrument : Array) -> void :
|
||||
if len(listeInstrument) < 2 :
|
||||
slot1.texture = load("res://ressources/images/empty_slot.svg")
|
||||
slot2.texture = load("res://ressources/images/empty_slot.svg")
|
||||
|
||||
match listeInstrument[0] :
|
||||
"flute" :
|
||||
slot1.texture = load("res://ressources/images/flute.svg")
|
||||
"tambour" :
|
||||
slot1.texture = load("res://ressources/images/tambour.svg")
|
||||
"lyre" :
|
||||
slot1.texture = load("res://ressources/images/lyre.svg")
|
||||
_ :
|
||||
slot1.texture = load("res://ressources/images/empty_slot.svg")
|
||||
|
||||
match listeInstrument[1] :
|
||||
"flute" :
|
||||
slot2.texture = load("res://ressources/images/flute.svg")
|
||||
"tambour" :
|
||||
slot2.texture = load("res://ressources/images/tambour.svg")
|
||||
"lyre" :
|
||||
slot2.texture = load("res://ressources/images/lyre.svg")
|
||||
_ :
|
||||
slot2.texture = load("res://ressources/images/empty_slot.svg")
|
99
scenes/interface.tscn
Normal file
|
@ -0,0 +1,99 @@
|
|||
[gd_scene load_steps=4 format=3 uid="uid://cnd2a1x1smulq"]
|
||||
|
||||
[ext_resource type="Script" path="res://scenes/interface.gd" id="1_5p24o"]
|
||||
[ext_resource type="Texture2D" uid="uid://jyrl33rv1fnp" path="res://ressources/images/full_heart.svg" id="2_opn3r"]
|
||||
[ext_resource type="Texture2D" uid="uid://cy7cv4qcmyyol" path="res://ressources/images/empty_slot.svg" id="3_8aruj"]
|
||||
|
||||
[node name="Control" type="Control"]
|
||||
layout_mode = 3
|
||||
anchors_preset = 15
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
grow_horizontal = 2
|
||||
grow_vertical = 2
|
||||
size_flags_horizontal = 3
|
||||
size_flags_vertical = 3
|
||||
script = ExtResource("1_5p24o")
|
||||
|
||||
[node name="VBoxContainer" type="VBoxContainer" parent="."]
|
||||
layout_mode = 0
|
||||
offset_right = 1280.0
|
||||
offset_bottom = 720.0
|
||||
|
||||
[node name="HSeparator2" type="HSeparator" parent="VBoxContainer"]
|
||||
modulate = Color(1, 1, 1, 0)
|
||||
self_modulate = Color(1, 1, 1, 0)
|
||||
custom_minimum_size = Vector2(0, 12)
|
||||
layout_mode = 2
|
||||
|
||||
[node name="HBoxContainer" type="HBoxContainer" parent="VBoxContainer"]
|
||||
layout_mode = 2
|
||||
|
||||
[node name="VSeparator" type="VSeparator" parent="VBoxContainer/HBoxContainer"]
|
||||
modulate = Color(1, 1, 1, 0)
|
||||
self_modulate = Color(1, 1, 1, 0)
|
||||
custom_minimum_size = Vector2(32, 0)
|
||||
layout_mode = 2
|
||||
|
||||
[node name="TextureRect1" type="TextureRect" parent="VBoxContainer/HBoxContainer"]
|
||||
custom_minimum_size = Vector2(64, 64)
|
||||
layout_mode = 2
|
||||
texture = ExtResource("2_opn3r")
|
||||
expand_mode = 1
|
||||
|
||||
[node name="TextureRect2" type="TextureRect" parent="VBoxContainer/HBoxContainer"]
|
||||
custom_minimum_size = Vector2(64, 64)
|
||||
layout_mode = 2
|
||||
texture = ExtResource("2_opn3r")
|
||||
expand_mode = 1
|
||||
|
||||
[node name="TextureRect3" type="TextureRect" parent="VBoxContainer/HBoxContainer"]
|
||||
custom_minimum_size = Vector2(64, 64)
|
||||
layout_mode = 2
|
||||
texture = ExtResource("2_opn3r")
|
||||
expand_mode = 1
|
||||
|
||||
[node name="TextureRect4" type="TextureRect" parent="VBoxContainer/HBoxContainer"]
|
||||
custom_minimum_size = Vector2(64, 64)
|
||||
layout_mode = 2
|
||||
texture = ExtResource("2_opn3r")
|
||||
expand_mode = 1
|
||||
|
||||
[node name="TextureRect5" type="TextureRect" parent="VBoxContainer/HBoxContainer"]
|
||||
custom_minimum_size = Vector2(64, 64)
|
||||
layout_mode = 2
|
||||
texture = ExtResource("2_opn3r")
|
||||
expand_mode = 1
|
||||
|
||||
[node name="HSeparator" type="HSeparator" parent="VBoxContainer"]
|
||||
modulate = Color(1, 1, 1, 0)
|
||||
self_modulate = Color(1, 1, 1, 0)
|
||||
layout_mode = 2
|
||||
size_flags_vertical = 3
|
||||
|
||||
[node name="HBoxContainer2" type="HBoxContainer" parent="VBoxContainer"]
|
||||
layout_mode = 2
|
||||
|
||||
[node name="VSeparator" type="VSeparator" parent="VBoxContainer/HBoxContainer2"]
|
||||
modulate = Color(1, 1, 1, 0)
|
||||
self_modulate = Color(1, 1, 1, 0)
|
||||
custom_minimum_size = Vector2(32, 0)
|
||||
layout_mode = 2
|
||||
|
||||
[node name="TextureRect" type="TextureRect" parent="VBoxContainer/HBoxContainer2"]
|
||||
custom_minimum_size = Vector2(64, 64)
|
||||
layout_mode = 2
|
||||
texture = ExtResource("3_8aruj")
|
||||
expand_mode = 1
|
||||
|
||||
[node name="TextureRect2" type="TextureRect" parent="VBoxContainer/HBoxContainer2"]
|
||||
custom_minimum_size = Vector2(64, 64)
|
||||
layout_mode = 2
|
||||
texture = ExtResource("3_8aruj")
|
||||
expand_mode = 1
|
||||
|
||||
[node name="HSeparator3" type="HSeparator" parent="VBoxContainer"]
|
||||
modulate = Color(1, 1, 1, 0)
|
||||
self_modulate = Color(1, 1, 1, 0)
|
||||
custom_minimum_size = Vector2(0, 12)
|
||||
layout_mode = 2
|
|
@ -8,6 +8,7 @@ radius = 6.0
|
|||
height = 32.0
|
||||
|
||||
[node name="Player_Melodie" type="CharacterBody2D"]
|
||||
collision_layer = 5
|
||||
script = ExtResource("1_7sg4g")
|
||||
|
||||
[node name="Sprite2D" type="Sprite2D" parent="."]
|
||||
|
|
|
@ -1,6 +1,8 @@
|
|||
extends Node2D
|
||||
|
||||
@onready var menu_parametres = $Menu_parametres
|
||||
@onready var interface = $Interface
|
||||
@onready var musique = $Musique
|
||||
|
||||
# Called when the node enters the scene tree for the first time.
|
||||
func _ready() -> void:
|
||||
|
@ -22,3 +24,16 @@ func on_exit_parametres() -> void :
|
|||
get_tree().paused = false
|
||||
menu_parametres.visible = false
|
||||
menu_parametres.set_process(false)
|
||||
|
||||
|
||||
func _on_audio_stream_player_finished() -> void:
|
||||
musique.play()
|
||||
|
||||
func set_musique(nom : String) -> void :
|
||||
match nom :
|
||||
"idle" :
|
||||
musique.stream = load("res://ressources/sons/idle_theme.wav")
|
||||
"fight" :
|
||||
musique.stream = load("res://ressources/sons/fight_theme.wav")
|
||||
_ :
|
||||
pass
|
||||
|
|
|
@ -13,4 +13,6 @@ func Collision(body: Node2D) -> void:
|
|||
if body.is_in_group("World_Border") :
|
||||
queue_free()
|
||||
if body.is_in_group("Enemies") :
|
||||
body.take_damage(1)
|
||||
print(body.vie)
|
||||
queue_free()
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
extends Area2D
|
||||
|
||||
var timer = 0.0
|
||||
var cooldown = 0.35
|
||||
var cooldown = 0.3
|
||||
|
||||
func _process(delta: float) -> void:
|
||||
timer += delta
|
||||
|
@ -9,6 +9,5 @@ func _process(delta: float) -> void:
|
|||
queue_free()
|
||||
|
||||
func Collision(body: Node2D) -> void:
|
||||
|
||||
if body.is_in_group("Enemies") :
|
||||
queue_free()
|
||||
body.take_damage(3)
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
extends Area2D
|
||||
|
||||
var timer = 0.0
|
||||
var cooldown = 1.5
|
||||
var cooldown = 0.33
|
||||
|
||||
func _process(delta: float) -> void:
|
||||
timer += delta
|
||||
|
@ -11,4 +11,4 @@ func _process(delta: float) -> void:
|
|||
|
||||
func Collision(body: Node2D) -> void:
|
||||
if body.is_in_group("Enemies") :
|
||||
queue_free()
|
||||
body.take_damage(2)
|
||||
|
|
|
@ -21,6 +21,8 @@ var lyre_cooldown = 1
|
|||
|
||||
var slot = [null, null]
|
||||
|
||||
var vie = 10
|
||||
|
||||
func _ready() -> void:
|
||||
flute = load("res://scripts/Instrument/Flute.gd").new()
|
||||
flute.set_scene_parent(get_tree().get_root())
|
||||
|
@ -99,3 +101,8 @@ func _process(delta: float) -> void:
|
|||
lyre_timer = lyre_cooldown
|
||||
|
||||
|
||||
func take_damage(dmg : int) :
|
||||
vie -= dmg
|
||||
print(vie)
|
||||
if vie <= 0:
|
||||
queue_free()
|
||||
|
|