le slime ne fait pas de son alors qu'il devrait
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18 changed files with 366 additions and 3 deletions
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@ -1,7 +1,9 @@
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extends CharacterBody2D
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const SPEED = 100.0
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@onready var audio = $AudioStreamPlayer
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@onready var player = get_parent().get_node("Player_Melodie")
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var player_position = Vector2.ZERO
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var target_position = Vector2.ZERO
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@ -14,6 +16,7 @@ var vie = 4
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func take_damage(dmg : int) :
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vie -= dmg
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if vie <= 0:
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audio.play()
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queue_free()
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