le slime ne fait pas de son alors qu'il devrait
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afd74a4dde
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18 changed files with 366 additions and 3 deletions
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@ -1,4 +1,4 @@
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[gd_scene load_steps=6 format=3 uid="uid://voiqrkjd02om"]
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[gd_scene load_steps=6 format=3 uid="uid://3e3rwnleolrp"]
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[ext_resource type="Script" path="res://scenes/enemies/poulpe.gd" id="1_hu6wh"]
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[ext_resource type="Texture2D" uid="uid://2spn60rmdyy5" path="res://ressources/images/poulpe-1.png" id="1_lgwa7"]
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@ -1,4 +1,4 @@
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[gd_scene load_steps=7 format=3 uid="uid://cm5spgl8o4fam"]
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[gd_scene load_steps=7 format=3 uid="uid://dyas5u1pxtnhi"]
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[ext_resource type="Texture2D" uid="uid://dwwe0eanmrcra" path="res://ressources/images/roby-idle-0.png" id="1_mo3hb"]
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[ext_resource type="Script" path="res://scenes/enemies/robot.gd" id="1_tikkk"]
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@ -1,7 +1,9 @@
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extends CharacterBody2D
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const SPEED = 100.0
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@onready var audio = $AudioStreamPlayer
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@onready var player = get_parent().get_node("Player_Melodie")
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var player_position = Vector2.ZERO
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var target_position = Vector2.ZERO
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@ -14,6 +16,7 @@ var vie = 4
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func take_damage(dmg : int) :
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vie -= dmg
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if vie <= 0:
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audio.play()
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queue_free()
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@ -1,8 +1,9 @@
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[gd_scene load_steps=6 format=3 uid="uid://cyvqa6g64cw37"]
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[gd_scene load_steps=7 format=3 uid="uid://cyvqa6g64cw37"]
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[ext_resource type="Script" path="res://scenes/enemies/slime.gd" id="1_hnufy"]
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[ext_resource type="Texture2D" uid="uid://c85d5krtd4nks" path="res://ressources/images/blob-1.png" id="2_f4wf2"]
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[ext_resource type="Texture2D" uid="uid://c0b6d7551nbcm" path="res://ressources/images/blob-2-4.png" id="3_dyq42"]
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[ext_resource type="AudioStream" uid="uid://crqfwegqc3c2d" path="res://ressources/sons/blob-bobo.mp3" id="4_nlvol"]
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[sub_resource type="SpriteFrames" id="SpriteFrames_qfla8"]
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animations = [{
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@ -33,3 +34,6 @@ animation = &"Generic"
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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shape = SubResource("CircleShape2D_bokrm")
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[node name="AudioStreamPlayer" type="AudioStreamPlayer" parent="."]
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stream = ExtResource("4_nlvol")
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