Ajout des musiques, de l'IU avec barre de vie et inventaire

This commit is contained in:
E213872U 2025-01-25 00:54:35 +01:00
parent 4bab72b7d4
commit ba0f893fde
8 changed files with 1186 additions and 1 deletions

View file

@ -1,6 +1,8 @@
extends Node2D
@onready var menu_parametres = $Menu_parametres
@onready var interface = $Interface
@onready var musique = $Musique
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
@ -22,3 +24,16 @@ func on_exit_parametres() -> void :
get_tree().paused = false
menu_parametres.visible = false
menu_parametres.set_process(false)
func _on_audio_stream_player_finished() -> void:
musique.play()
func set_musique(nom : String) -> void :
match nom :
"idle" :
musique.stream = load("res://ressources/sons/idle_theme.wav")
"fight" :
musique.stream = load("res://ressources/sons/fight_theme.wav")
_ :
pass