Ajout des musiques, de l'IU avec barre de vie et inventaire
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8 changed files with 1186 additions and 1 deletions
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@ -1,6 +1,8 @@
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extends Node2D
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@onready var menu_parametres = $Menu_parametres
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@onready var interface = $Interface
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@onready var musique = $Musique
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# Called when the node enters the scene tree for the first time.
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func _ready() -> void:
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@ -22,3 +24,16 @@ func on_exit_parametres() -> void :
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get_tree().paused = false
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menu_parametres.visible = false
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menu_parametres.set_process(false)
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func _on_audio_stream_player_finished() -> void:
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musique.play()
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func set_musique(nom : String) -> void :
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match nom :
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"idle" :
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musique.stream = load("res://ressources/sons/idle_theme.wav")
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"fight" :
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musique.stream = load("res://ressources/sons/fight_theme.wav")
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_ :
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pass
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