ajout de l animation d attaque de l enemi
This commit is contained in:
parent
204848fcf1
commit
9d772a419b
9 changed files with 127 additions and 4 deletions
|
@ -42,6 +42,7 @@ func _process(delta: float) -> void:
|
|||
|
||||
|
||||
func attaquer_joueur() -> void:
|
||||
$AnimatedSprite2D.play("Attack")
|
||||
balle = Balle.instantiate()
|
||||
balle.set_direction(target_position)
|
||||
balle.position = position
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue