Basic room
This commit is contained in:
parent
a188a64282
commit
84ecfce05c
3 changed files with 9 additions and 9 deletions
|
@ -1,7 +1,7 @@
|
|||
[gd_scene load_steps=7 format=3 uid="uid://durhes43gex7a"]
|
||||
|
||||
[ext_resource type="PackedScene" uid="uid://c7bfiw54rvaq2" path="res://scenes/player_melodie.tscn" id="1_cl1wt"]
|
||||
[ext_resource type="Texture2D" uid="uid://cxo6okqvrlmcm" path="res://ressources/images/cgj_default_tile.svg" id="2_torsx"]
|
||||
[ext_resource type="Texture2D" uid="uid://ky4e7158gqf6" path="res://ressources/images/cgj_default_tile.svg" id="2_torsx"]
|
||||
|
||||
[sub_resource type="WorldBoundaryShape2D" id="WorldBoundaryShape2D_1c4te"]
|
||||
normal = Vector2(0, 1)
|
||||
|
@ -23,13 +23,13 @@ distance = -640.0
|
|||
[node name="TextureRect" type="TextureRect" parent="."]
|
||||
offset_left = -640.0
|
||||
offset_top = -360.0
|
||||
offset_right = -480.0
|
||||
offset_bottom = -280.0
|
||||
scale = Vector2(8, 8)
|
||||
offset_right = 640.0
|
||||
offset_bottom = 360.0
|
||||
texture = ExtResource("2_torsx")
|
||||
stretch_mode = 1
|
||||
|
||||
[node name="Player_Melodie" parent="." instance=ExtResource("1_cl1wt")]
|
||||
scale = Vector2(4, 4)
|
||||
|
||||
[node name="StaticBody2D" type="StaticBody2D" parent="."]
|
||||
|
||||
|
|
|
@ -1,17 +1,17 @@
|
|||
[gd_scene load_steps=4 format=3 uid="uid://c7bfiw54rvaq2"]
|
||||
|
||||
[ext_resource type="Script" path="res://scripts/player_control.gd" id="1_7sg4g"]
|
||||
[ext_resource type="Texture2D" uid="uid://b4viqupj5q0je" path="res://ressources/images/icon.svg" id="1_w50ia"]
|
||||
[ext_resource type="Texture2D" uid="uid://uebyv8y862vt" path="res://ressources/images/melodie.svg" id="2_se13h"]
|
||||
|
||||
[sub_resource type="RectangleShape2D" id="RectangleShape2D_uwwdc"]
|
||||
size = Vector2(32, 32)
|
||||
size = Vector2(16, 32)
|
||||
|
||||
[node name="Player_Melodie" type="CharacterBody2D"]
|
||||
script = ExtResource("1_7sg4g")
|
||||
|
||||
[node name="Sprite2D" type="Sprite2D" parent="."]
|
||||
scale = Vector2(0.25, 0.25)
|
||||
texture = ExtResource("1_w50ia")
|
||||
scale = Vector2(0.75, 0.75)
|
||||
texture = ExtResource("2_se13h")
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
|
||||
shape = SubResource("RectangleShape2D_uwwdc")
|
||||
|
|
|
@ -20,7 +20,7 @@ func _process(delta: float) -> void:
|
|||
if direction != Vector2.ZERO:
|
||||
if direction.normalized() == previous_direction.normalized():
|
||||
if direction.x != 0 and direction.y != 0:
|
||||
boost_speed = min(boost_speed + acceleration / 8, (max_boost_speed - move_speed) / 8)
|
||||
boost_speed = min(boost_speed + acceleration / 16, (max_boost_speed - move_speed) / 8)
|
||||
else:
|
||||
boost_speed = min(boost_speed + acceleration, max_boost_speed - move_speed)
|
||||
else:
|
||||
|
|
Loading…
Add table
Reference in a new issue