La gestion de la mort est en place, je peut mourir en paix
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8 changed files with 6008 additions and 7 deletions
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@ -2,11 +2,16 @@ extends Node2D
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@onready var menu_parametres = $Menu_parametres
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@onready var interface = $Interface
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@onready var mort = $"Ecran mort"
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@onready var musique = $Musique
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signal daddy ()
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# Called when the node enters the scene tree for the first time.
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func _ready() -> void:
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menu_parametres.exit_parametres.connect(on_exit_parametres)
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mort.retour_menu.connect(on_ecran_mort_retour_menu)
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interface.mort.connect(on_death)
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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@ -37,3 +42,11 @@ func set_musique(nom : String) -> void :
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musique.stream = load("res://ressources/sons/fight_theme.wav")
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_ :
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pass
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func on_ecran_mort_retour_menu() -> void:
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daddy.emit()
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queue_free()
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func on_death() -> void :
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mort.visible = true
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