Tiling system
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39e34e9be1
commit
31ee3550af
7 changed files with 147 additions and 26 deletions
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@ -3,6 +3,7 @@ extends Control
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@onready var menu_principal = $Menu_principal
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@onready var menu_parametres = $Menu_parametres
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var first_room = preload("res://scenes/Room.tscn").instantiate()
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func _ready():
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menu_parametres.exit_parametres.connect(on_exit_parametres)
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@ -34,8 +35,8 @@ func on_exit_parametres() -> void :
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func _on_play_button_pressed():
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print("Jouer")
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get_tree().root.add_child(first_room)
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menu_principal.visible = false
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func _on_load_button_pressed():
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print("Charger une sauvegarde")
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@ -11,7 +11,7 @@ config_version=5
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[application]
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config/name="code-game-jam-drop-plafond-2025"
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run/main_scene="res://scenes/Room.tscn"
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run/main_scene="res://menu_principal/menu_principal_affichage.tscn"
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config/features=PackedStringArray("4.3", "GL Compatibility")
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config/icon="res://ressources/images/icon.svg"
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37
ressources/images/cgj_default_tile.svg.import
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37
ressources/images/cgj_default_tile.svg.import
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@ -0,0 +1,37 @@
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://d3781jh436rv5"
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path="res://.godot/imported/cgj_default_tile.svg-6f24db072965547b576ce8b63fbe7ec8.ctex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://ressources/images/cgj_default_tile.svg"
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dest_files=["res://.godot/imported/cgj_default_tile.svg-6f24db072965547b576ce8b63fbe7ec8.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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svg/scale=1.0
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editor/scale_with_editor_scale=false
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editor/convert_colors_with_editor_theme=false
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37
ressources/images/cgj_tile_1.svg.import
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37
ressources/images/cgj_tile_1.svg.import
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@ -0,0 +1,37 @@
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://bx7y5g64mwddk"
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path="res://.godot/imported/cgj_tile_1.svg-6f1497fb2775a0586cdf5be113ac6ba6.ctex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://ressources/images/cgj_tile_1.svg"
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dest_files=["res://.godot/imported/cgj_tile_1.svg-6f1497fb2775a0586cdf5be113ac6ba6.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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svg/scale=1.0
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editor/scale_with_editor_scale=false
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editor/convert_colors_with_editor_theme=false
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37
ressources/images/cgj_tile_2.svg.import
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37
ressources/images/cgj_tile_2.svg.import
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@ -0,0 +1,37 @@
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://3gcqt2o2g5yu"
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path="res://.godot/imported/cgj_tile_2.svg-1008c878b662a507cf2fef633a6dc4aa.ctex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://ressources/images/cgj_tile_2.svg"
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dest_files=["res://.godot/imported/cgj_tile_2.svg-1008c878b662a507cf2fef633a6dc4aa.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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svg/scale=1.0
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editor/scale_with_editor_scale=false
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editor/convert_colors_with_editor_theme=false
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@ -1,31 +1,40 @@
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[gd_scene load_steps=3 format=3 uid="uid://durhes43gex7a"]
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[gd_scene load_steps=6 format=3 uid="uid://durhes43gex7a"]
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[ext_resource type="PackedScene" uid="uid://c7bfiw54rvaq2" path="res://scenes/player_melodie.tscn" id="1_cl1wt"]
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_18mp2"]
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size = Vector2(1280, 720)
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[sub_resource type="WorldBoundaryShape2D" id="WorldBoundaryShape2D_1c4te"]
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normal = Vector2(0, 1)
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distance = -360.0
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[sub_resource type="WorldBoundaryShape2D" id="WorldBoundaryShape2D_qq3vn"]
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distance = -360.0
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[sub_resource type="WorldBoundaryShape2D" id="WorldBoundaryShape2D_e1nqi"]
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normal = Vector2(-1, 0)
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distance = -640.0
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[sub_resource type="WorldBoundaryShape2D" id="WorldBoundaryShape2D_ia1hi"]
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normal = Vector2(1, 0)
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distance = -640.0
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[node name="Room" type="Node2D"]
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[node name="Player_Melodie" parent="." instance=ExtResource("1_cl1wt")]
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position = Vector2(0, -9)
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[node name="Camera2D" type="Camera2D" parent="."]
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[node name="StaticBody2D" type="StaticBody2D" parent="."]
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[node name="Bottom Wall" type="CollisionShape2D" parent="StaticBody2D"]
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position = Vector2(3, 721)
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shape = SubResource("RectangleShape2D_18mp2")
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[node name="World Border Up" type="CollisionShape2D" parent="StaticBody2D"]
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shape = SubResource("WorldBoundaryShape2D_1c4te")
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[node name="Top Wall" type="CollisionShape2D" parent="StaticBody2D"]
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position = Vector2(0, -719)
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shape = SubResource("RectangleShape2D_18mp2")
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[node name="World Border Down" type="CollisionShape2D" parent="StaticBody2D"]
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shape = SubResource("WorldBoundaryShape2D_qq3vn")
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[node name="Left Wall" type="CollisionShape2D" parent="StaticBody2D"]
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position = Vector2(-1278, -2)
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shape = SubResource("RectangleShape2D_18mp2")
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[node name="World Border Right" type="CollisionShape2D" parent="StaticBody2D"]
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shape = SubResource("WorldBoundaryShape2D_e1nqi")
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[node name="Right Wall" type="CollisionShape2D" parent="StaticBody2D"]
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position = Vector2(1280, -4)
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shape = SubResource("RectangleShape2D_18mp2")
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[node name="World Border Left" type="CollisionShape2D" parent="StaticBody2D"]
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shape = SubResource("WorldBoundaryShape2D_ia1hi")
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[node name="CanvasLayer" type="CanvasLayer" parent="."]
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[node name="Camera2D" type="Camera2D" parent="CanvasLayer"]
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@ -3,15 +3,15 @@
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[ext_resource type="Script" path="res://scripts/player_control.gd" id="1_7sg4g"]
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[ext_resource type="Texture2D" uid="uid://b4viqupj5q0je" path="res://ressources/images/icon.svg" id="1_w50ia"]
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_trcma"]
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size = Vector2(122, 128)
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_uwwdc"]
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size = Vector2(32, 32)
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[node name="Player_Melodie" type="CharacterBody2D"]
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script = ExtResource("1_7sg4g")
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[node name="Sprite2D" type="Sprite2D" parent="."]
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scale = Vector2(0.25, 0.25)
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texture = ExtResource("1_w50ia")
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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position = Vector2(-1, 0)
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shape = SubResource("RectangleShape2D_trcma")
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shape = SubResource("RectangleShape2D_uwwdc")
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