Tiling system

This commit is contained in:
Renarde-dev 2025-01-24 13:20:45 +01:00
parent 39e34e9be1
commit 31ee3550af
Signed by: renarde
GPG key ID: 5B8FE0B3816369DE
7 changed files with 147 additions and 26 deletions

View file

@ -3,6 +3,7 @@ extends Control
@onready var menu_principal = $Menu_principal
@onready var menu_parametres = $Menu_parametres
var first_room = preload("res://scenes/Room.tscn").instantiate()
func _ready():
menu_parametres.exit_parametres.connect(on_exit_parametres)
@ -34,8 +35,8 @@ func on_exit_parametres() -> void :
func _on_play_button_pressed():
print("Jouer")
get_tree().root.add_child(first_room)
menu_principal.visible = false
func _on_load_button_pressed():
print("Charger une sauvegarde")

View file

@ -11,7 +11,7 @@ config_version=5
[application]
config/name="code-game-jam-drop-plafond-2025"
run/main_scene="res://scenes/Room.tscn"
run/main_scene="res://menu_principal/menu_principal_affichage.tscn"
config/features=PackedStringArray("4.3", "GL Compatibility")
config/icon="res://ressources/images/icon.svg"

View file

@ -0,0 +1,37 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://d3781jh436rv5"
path="res://.godot/imported/cgj_default_tile.svg-6f24db072965547b576ce8b63fbe7ec8.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://ressources/images/cgj_default_tile.svg"
dest_files=["res://.godot/imported/cgj_default_tile.svg-6f24db072965547b576ce8b63fbe7ec8.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1
svg/scale=1.0
editor/scale_with_editor_scale=false
editor/convert_colors_with_editor_theme=false

View file

@ -0,0 +1,37 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://bx7y5g64mwddk"
path="res://.godot/imported/cgj_tile_1.svg-6f1497fb2775a0586cdf5be113ac6ba6.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://ressources/images/cgj_tile_1.svg"
dest_files=["res://.godot/imported/cgj_tile_1.svg-6f1497fb2775a0586cdf5be113ac6ba6.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1
svg/scale=1.0
editor/scale_with_editor_scale=false
editor/convert_colors_with_editor_theme=false

View file

@ -0,0 +1,37 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://3gcqt2o2g5yu"
path="res://.godot/imported/cgj_tile_2.svg-1008c878b662a507cf2fef633a6dc4aa.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://ressources/images/cgj_tile_2.svg"
dest_files=["res://.godot/imported/cgj_tile_2.svg-1008c878b662a507cf2fef633a6dc4aa.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1
svg/scale=1.0
editor/scale_with_editor_scale=false
editor/convert_colors_with_editor_theme=false

View file

@ -1,31 +1,40 @@
[gd_scene load_steps=3 format=3 uid="uid://durhes43gex7a"]
[gd_scene load_steps=6 format=3 uid="uid://durhes43gex7a"]
[ext_resource type="PackedScene" uid="uid://c7bfiw54rvaq2" path="res://scenes/player_melodie.tscn" id="1_cl1wt"]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_18mp2"]
size = Vector2(1280, 720)
[sub_resource type="WorldBoundaryShape2D" id="WorldBoundaryShape2D_1c4te"]
normal = Vector2(0, 1)
distance = -360.0
[sub_resource type="WorldBoundaryShape2D" id="WorldBoundaryShape2D_qq3vn"]
distance = -360.0
[sub_resource type="WorldBoundaryShape2D" id="WorldBoundaryShape2D_e1nqi"]
normal = Vector2(-1, 0)
distance = -640.0
[sub_resource type="WorldBoundaryShape2D" id="WorldBoundaryShape2D_ia1hi"]
normal = Vector2(1, 0)
distance = -640.0
[node name="Room" type="Node2D"]
[node name="Player_Melodie" parent="." instance=ExtResource("1_cl1wt")]
position = Vector2(0, -9)
[node name="Camera2D" type="Camera2D" parent="."]
[node name="StaticBody2D" type="StaticBody2D" parent="."]
[node name="Bottom Wall" type="CollisionShape2D" parent="StaticBody2D"]
position = Vector2(3, 721)
shape = SubResource("RectangleShape2D_18mp2")
[node name="World Border Up" type="CollisionShape2D" parent="StaticBody2D"]
shape = SubResource("WorldBoundaryShape2D_1c4te")
[node name="Top Wall" type="CollisionShape2D" parent="StaticBody2D"]
position = Vector2(0, -719)
shape = SubResource("RectangleShape2D_18mp2")
[node name="World Border Down" type="CollisionShape2D" parent="StaticBody2D"]
shape = SubResource("WorldBoundaryShape2D_qq3vn")
[node name="Left Wall" type="CollisionShape2D" parent="StaticBody2D"]
position = Vector2(-1278, -2)
shape = SubResource("RectangleShape2D_18mp2")
[node name="World Border Right" type="CollisionShape2D" parent="StaticBody2D"]
shape = SubResource("WorldBoundaryShape2D_e1nqi")
[node name="Right Wall" type="CollisionShape2D" parent="StaticBody2D"]
position = Vector2(1280, -4)
shape = SubResource("RectangleShape2D_18mp2")
[node name="World Border Left" type="CollisionShape2D" parent="StaticBody2D"]
shape = SubResource("WorldBoundaryShape2D_ia1hi")
[node name="CanvasLayer" type="CanvasLayer" parent="."]
[node name="Camera2D" type="Camera2D" parent="CanvasLayer"]

View file

@ -3,15 +3,15 @@
[ext_resource type="Script" path="res://scripts/player_control.gd" id="1_7sg4g"]
[ext_resource type="Texture2D" uid="uid://b4viqupj5q0je" path="res://ressources/images/icon.svg" id="1_w50ia"]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_trcma"]
size = Vector2(122, 128)
[sub_resource type="RectangleShape2D" id="RectangleShape2D_uwwdc"]
size = Vector2(32, 32)
[node name="Player_Melodie" type="CharacterBody2D"]
script = ExtResource("1_7sg4g")
[node name="Sprite2D" type="Sprite2D" parent="."]
scale = Vector2(0.25, 0.25)
texture = ExtResource("1_w50ia")
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
position = Vector2(-1, 0)
shape = SubResource("RectangleShape2D_trcma")
shape = SubResource("RectangleShape2D_uwwdc")