Merge main + Change slime anim
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commit
2451f4d82e
9 changed files with 138 additions and 84 deletions
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@ -2,7 +2,6 @@ extends CharacterBody2D
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const SPEED = 100.0
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var old_pos = Vector2.ZERO
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@onready var player = get_parent().get_node("Player_Melodie")
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var player_position = Vector2.ZERO
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var target_position = Vector2.ZERO
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@ -25,9 +24,6 @@ func _process(delta: float) -> void:
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else :
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direction = target_position
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if old_pos == position :
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$AnimatedSprite2D.play("idle")
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else :
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$AnimatedSprite2D.play("walk_down")
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$AnimatedSprite2D.play("Generic")
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velocity = direction * SPEED
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