code-game-jam-drop-plafond-.../parametres/menu_parametres.gd

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GDScript3
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extends Control
signal exit_parametres
# Called when the node enters the scene tree for the first time.
func _ready():
set_process(false)
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta):
pass
func _on_exit_button_pressed():
exit_parametres.emit()
set_process(false)